Configuration

Editor GUI Configuration

You can open the in-game editor with the command: /shrine editor.

Create Shrine

To create a new Shrine, you can use the command /shrine editor. Once you have opened the editor, click on "Create Shrine." After clicking, you will need to enter the desired ID name for the shrine, such as shrine-1.

Modify your Shrine

Congratulations! You have created your shrine! Now let's see what we need to do to modify it.

Open the /shrine editor. Once you have opened the editor, click on "Modify Shrine."

After clicking, select the shrine you want edit

After clicking, you will have access to the selected Shrine editor, where you can edit all parameters of your shrine.

File configuration

Configuration files can be found in the plugins folder → Shrines → shrines.yml

Default configuration file with explainations:

shrines:
  shrines-1: #SHRINES ID
    permission: 'shrines.shrines-1' #If player have the permission he can use the shrine
    item:
      completed:
        icon: STONE_BRICKS #Icon of the shrine teleport GUI
        displayname: '<yellow>Shrine 1 item' #Display name of the shrine
        lore:
          - '<rainbow>This is a custom lore!' #Lore of the shrine teleport GUI
        custom-model-data: 1000 #Custom model data of the shrine teleport GUI
        slots: # you can set the item for one or more slots
          - 0
          - 1
          - 2
          - 3
      incomplete:
        icon: STONE_BRICKS #Icon of the shrine teleport GUI
        displayname: '<yellow>Shrine 1 item' #Display name of the shrine
        lore:
          - '<rainbow>This is a custom lore!' #Lore of the shrine teleport GUI
        custom-model-data: 1000 #Custom model data of the shrine teleport GUI
        slots: # you can set the item for one or more slots
          - 0
          - 1
          - 2
          - 3
    displayname: '<yellow>Shrine 1' #Display name of the shrine
    region: 'shrines-1' #Region name of the shrine
    teleport-location:
      x: 0 #X coordinate
      y: 0 #Y coordinate
      z: 0 #Z coordinate
      world: 'world' #World where the shrine is
    completed: # message you get if you have completed the shrine
      welcome-message-chat: '<gray>Shrine shrines-1!'
      welcome-message-title: '<gray>Shrine shrines-1!'
      welcome-message-subtitle: '<gray>You have completed Shrine shrines-1!'
    unlocked:
      welcome-message-chat: '<gray>Congratulations! You have unlocked the Shrine shrines-1!'
      welcome-message-title: '<gray>Congratulations!'
      welcome-message-subtitle: '<gray>You have unlocked the Shrine!'
    incomplete: # message you get if you have not completed the shrine
      welcome-message-chat: '<gray>Welcome to the Shrine shrines-1!'
      welcome-message-title: '<gray>Welcome to the Shrine shrines-1!'
      welcome-message-subtitle: '<gray>Incompleted Shrine shrines-1!'

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